unima
renders anything
components
Bento Components (1)
by vip.graphics
Bento Components (2)
by vip.graphics
Bento Components (3)
by vip.graphics
iOS 16 UI Kit
by Joey Banks
component properties and variables
a button
by unima
button x vars
by unima
autolayout and constraints
constrained
by unima
unconstrained
by unima
interactive prototypes
stacked cards
by ApplaudoDesign
Interactive Image Carousel
by Clean Design
vector graphics
Minimal Illustrations
by Streamline
Smart Charts Kit
by Pourya Zamani
Surface Pack
by Treetop
Visual Assets
by Streamline
user interfaces
auto-wired design systems (wip)
Vibe Design System
by monday.com
lightning design system
by salesforce
unima
universal interface machine
the design-to-deployment pipeline for anything browser-based

For Designers

Your Figma file is the product. Unima reads it directly – layouts, component sets, properties, variable modes, interactions, prototype animations – and renders it to production HTML with zero configuration. Nothing changes in how you work. Everything changes in what your work can do.

Unima Editor exposes your Figma design system as an automatic CMS: swap components, change variable modes, replace imagery and copy – all from a browser interface, all wired to exactly what you designed. When your design system evolves, everything built on top of it follows. Automatically. The page you are looking at right now was designed in Figma using autolayout and prototype interactions, then rendered and deployed by Unima – no developer involved.

Unima Animator puts any layout on a timeline, combining Figma prototype interactions with custom keyframe sequences. The result exports as self-contained HTML, GIF, or MP4 – production-ready, without a single line of animation code written by hand.

For Developers

Unima runs an in-memory IoC/DI design system context – a type-safe node tree built from your Figma library, ready to be manipulated programmatically before rendering. The rendering pipeline is fully decoupled from the output format: the same context compiles to HTML today and Flutter tomorrow.

The output is clean, optimized, standalone HTML that scores 95%+ on PageSpeed. The full pipeline – from Figma fetch to deployed bundle – runs AI-free by default. Deterministic, containerized, runs in Docker on standard hardware. No GPU. No cloud dependency. Compiles in under a second. Renders in milliseconds.

Unima hands you Stimulus-wired component graph. You write JS and API logic; Unima handles HTML, CSS, binding, and deployment. 100% programmatic. No translation layer between what was designed and what gets shipped.

For Marketing & Creative Leads

Unima is a mass-production pipeline for anything browser-based. Use Figma component sets as multi-format templates. Inject AI-generated copy and imagery. Layer in animations, then post-process to GIF, MP4, PNG, or PDF. The Unima Exporter packages the output as ready-to-deploy IAB ad sets, landing pages, or browser apps – thousands of variants, faster than you would expect from a single briefing.

The AI handles what AI handles well: variation, adaptation, personalization – text injection, image replacement, micro-animation enrichment, HTML snippet post-processing. It does not design. Your brand stays intact because your design system defines every boundary. Unima was built from 20+ years of enterprise experience in digital advertising, design, and software engineering – and it shows in how the pipeline holds under production load.

For Leads & Heads of Digital

Unima is a human design scaling pipeline. Everyone in your organization works into one system – designers, developers, content teams, AI tools. The DRY principle applied to creative production: a component updated in Figma propagates everywhere, instantly. No synchronization meetings. No versioning drift. No assets living in seventeen different folders across three platforms.

This is the organizational barrier Unima breaks. Design and production are no longer separate disciplines with a handoff in between. They are the same pipeline, running continuously. The creative bottleneck shifts from execution to ideation – which is where human time belongs.

Works out of the box with any Figma URL or .fig file. In enterprise and multi-brand scenarios, Unima manages thousands of variables, components, and assets without performance compromise.

For C-Level

Unima is a central, owned design and rendering system. It runs AI-free by default, embraces AI selectively for unoriginal tasks, and keeps human designers and brand standards in full control at all times. No SaaS dependency. No vendor lock-in. A Docker image that runs on existing hardware.

The technology question has been answered. The strategic question is whether your organization owns its production infrastructure or rents it from someone who does.

For People

Unima stands for human ideation, design and control, with compounding leverage from automation and AI.

The vision is a Universal Design System Context – an open, Figma-spec-based layout graph that can be read, modified, and operated by humans, developer tooling, and AI agents equally. A shared standard for what "making something for a browser" means at the system level. Organizations that own this infrastructure early will not need to rebuild when AI becomes capable of operating production pipelines autonomously. The architecture is already designed for it. The pipeline already runs.

A Potential Footnote

The vision is larger than one engineering effort can close. A Universal Design System Context as an open standard. A Flutter renderer. A GraphQL interface over the live node tree. Automatic React component generation, Shadcn compatibility, full-site CMS, a no-code web designer, a dedicated ad creation platform. The surface area is real – and so is the work required to get there.

The design-to-code question is the question every design tool company, every AI lab, and every enterprise platform is currently circling from a different angle. Unima is a working answer. What it becomes next is genuinely open: a funded product, an open standard, a shared infrastructure layer, or something not yet named.

What happens when the design system, the production pipeline, and the AI context are the same thing – open, composable, and built for the tools that come next?

If that question interests you – as a builder, an investor, or a potential collaborator – reach out:

human@unima.cloud